Sunday, September 7, 2014

Adolescent years of Mobile Payments…inching towards Maturity…


Adolescent years of Mobile Payments…inching towards Maturity…

I have been trying to write this post for a while; the delay was just massive amount of data and recent trends in Mobile Payment industry.  Since I started my journey into Mobile Payments, a lot has changed, or should I say Mobile Payments is evolving.  As we try to understand the Mobile Payment landscape, looking at the direction technology in commerce space is moving, mobile payments i.e. ability to pay via Mobile device or any other wearable technology is inevitable. The technology design that is driving the mCommerce and mPayments are hence in lockstep of development curve. While the Payment industry comes to grips with the cost model and value of the ‘interchange fees’ in new and bold mobile payment world, the retailers and mCommerce engines are finding new and creating ways to fuels the ecosystem and provide the value to the end customer. Value in terms of convenience, speed and incentives.  While many pundits may focus on the traditional value chains and ‘interchange fees’ and mechanics of ‘Card present’ and ‘card not present’ rates of a  transaction, I believe Mobile payment has a more refined promise. A promise to provide a richer engagement and understanding of the constituents  with value added features such as a analytics, loyalty, deeper understanding of value and costs models which are not a constant anymore but varies for every individual.
In this post I intend to discuss various elements of Mobile payments ranging from proximity technology which is forefront of any mobile payment experience to Speeding up the process of authorizing, clearing and settlements of Payments.  I think these are interrelated topics and grouped under large umbrella of Mobile Payments.  As I discuss these trends with proof points from my own research, experiences, analyst reports AND recent industry movements, I would like to draw attention on various interplays. There is an implied interplay between consumer readiness ( development vs. emerging economies), financial service, environment, infrastructure ( Telco may have a role  here) and regulation. So while the Mobile Payment industry is in a flux and inching towards maturity, it is the confluence of the factors that interplay  not only from  technology point of view but also from adoption, regulation and overall  readiness that will dictate the speed of change. Money is changing, and it is changing fast.

Following are a few categories that contribute to overall evolution of the Mobile Payment Landscape:


1.    Proximity Payments Technology
a.     NFC (Host Card Emulation - HCE, iBeacon, BLE, QR Code and RFE – This is to do with a set of technology that enables the user to either open an app, Tap and pay or simply wave the device in front of a mPOS – Mobile Point of Sale system. While the security elements and other physical aspects such as a distance, speed etc may differ the intent is to make things more convenient than say pulling out a credit card.
b.     Mobile Wallets - Despite the efforts of PayPal, Square, and even Google Wallet, few people have actually replaced their wallets with their smart phones, which was the original idea behind mobile payments, this trend begs the question in viability of wallet in ‘seamless mobile payments’?
The notion of digital wallet is very confusing. The market of digital wallets is fragmented and changing rapidly. The innovations to the likes of Google wallet, Square, and PayPal to name a few have truly disrupted the traditional payment schemes such as cash or bankcards.  This led to a digital wallet frenzy where every bank, including payment processors such as a Visa and MasterCard has launched their own version of Digital or Mobile Wallet. So which is an Ideal Mobile/Digital wallet? The Answer happens to be in our own wallet. An ideal wallet should be

·      Customizable – Like our own wallets
·      Does more than Pay (such as a Person to person, like cash, and have the ability to store other credit or cash instruments)
·      Work Anywhere (open frameworks technology implied),
·      Inclusive of rewards management – either links the apps, or drive the reward management from the back end systems
·      Simple, Secure and Easy to use – Simple and easy to encourage adoption, Secure to institute trust.



2.    Remote Payments
a.     Cloud based Secure element – Now Host Card Emulation (HCE) introduces the concept of Cloud Based SE – Secure Element. HCE might accelerate the introduction of NFC services, because it provides an alternative for NFC based solution albeit, more-simple-but-less-secure way to provide host card emulation service. In this way, it has great added value for merchants, service providers and e-commerce/m-commerce operators, that can accept a trade of reduced level of security in exchange for an improvement of other factors such as time to market, development costs and the need to cooperate with other parties. But it appears that this technology concept can be applied to any or all of the discussed proximity payment technology – iBeacon/BLE, HCE/HFC and QR Code etc.

3.    Speed and Immediacy of Payments

a.     Venmo for instance is a Peer to Peer (P2P) money transfer app which enables the user to integrate facebook accounts with their Bank accounts, making say splitting restaurant check easy,
b.     PayPal, Square Cash and ClearXchnage – All aim to enable faster exchange of Money and aim to provide a unique value proposition
c.      Ripple - is an open-source Internet protocol for real-time funds transfer. Ripple protocol, a crytocurrency transfer protocol is build on distributed public ledger, which is quite similar to solving for bit coin block chain. The Promise of Ripple is to reduce cost, and time in settlement, thus enabling real-time fund transfer and settlement. Stellar seem to have a similar technology platform with a slightly different mandate. It is to be noted that Ripple aim to work with existing payment processing consortiums and financial intermediaries as opposed to create a entirely new system.
d.     Bit coin – while may seem far away from mainstream adoption, Bit coin does provide some amazing technology to address speed and immediacy of settlement and fund transfer. Bit coin’s underlying technology provides a good, cryptographically secure platform for exchange, and traditional transactions have moved to the Internet and are leveraging Internet speed for what used to be typical offline transactions.  In essence we can see technologies enables by Bit coin and Ripple protocol be applied for traditional transactions and leverage Internet speed for processing and settlement.

4.    Technology driving the Security enabling Mobile Payments

a.     Payment Tokenization - The Payment tokenization standard has the potential to move away form two variables namely Card present and card not present transactions to several creative ways to set the base rate of all type of Omni-channel transactions.  This is due to elimination of traditional risk model and adaption of new risk models. The idea behind token is to protect the data, and device a system to ensure that if the token are lost or stolen the data is preserved or uncompromised. This also paved way to many other qualities of services included in toke metadata such as time of expiry, other policies if access etc. I believe that Payment Tokenization  will significantly change the rick model of proximity/remote payments, and provide the enabling technology needed for many Mobile payment options discussed in this post.

b.     Contextual Multifactor Authentication – This includes  the contextual and multifactor security such as  correlating usage to past behavior, location and other device specific factors such as a device fingerprinting, failed password attempts etc. The goal is to ensure  transactional, interaction and identity security. This is to address emerging vulnerability directly impacting mobile payment security  such as
                                               i.     a. Mobile devices themselves have become security tokens  that are easily lost or stolen
                                              ii.     User interaction with mobile devices is brief,
                                            iii.     Situational Impairments
                                            iv.     Ephemeral nature of data acquisition and interaction.


Some Notable recent Announcements:

1.     FIS to Acquire Clear2Pay -  Clear2Pay - company's flagship Open Payments Framework offers a suite of re-usable components through which banks can process multiple payments types via a centralized payments engine.
2.     MCX Announces  CurrentC – MCX – Merchant Customer Exchange  - a consortium of Retailers announced  payment network. Working with tech partners FIS, Gemalto and Paydiant the group has now unveiled its CurrentC network, which will enable customers to pay with their mobiles at more than 110,000 US merchant locations
3.     Apple and Mobile Payments – At the time of writing this blog post, we are 2 days away from significant Apple announcements. But a Few pre-release articles suggest that Apple has been aggressive in going after Mobile Payment space. This includes aggressive  negotiation with Visa/MasterCard and AMEX for favorable (Card present) rates and technology certification but also capitalizing on its 800 Million iTunes user base to not only digital goods but also physical goods. Apple already has 800 million iTuned customers, so why not use a model where the consumers cannot only buy goods from store as opposed to ONLY digital goods. So Apple is partnering with VISA/MC and other payment processor to make sure they address security/support etc and use of their touchID which reduces risk and provides avenue to multi factor authentication , and on client side which is what consumers will see is include array of option with proximity technology like NFC/iBeacon/BLE. Next step is to enable a ecosystem that will make payment seamless and iTune account a primary account to manage it all. Apple gets behavioral data and analytics, retailers gets the spend and payment processors benefit from spend at retailers.
4.     ISIS Wallet Changing name to Softcard – This was an interesting development of events where a non related entity causes a marketing nighmare for ISIS to change it’s name to Softcard. Softcard is  same carrier-backed mobile wallet, which after initial success is now struggling for wide consumer adoption.

Analyst Tidbits on Mobile Payments:

1.     Merchandise purchases (e.g. via Amazon and eBay) account for most of m-payments in developed markets.
2.     Money transfers and prepaid top-ups account for most of m-payments in developing markets.
3.      Gartner (June 2013): estimates that there are 245 million people making mobile payments (money transfer, purchases, bill payment) in 2013. This is expected to grow to 450 million people in 2017.
4.     Juniper (April 2014): global payments via mobile devices expected to be US $507 billion in 2014, up 40 percent from 2013.
5.      Gartner (June 2013): estimates mobile payment transaction values at $235 billion in 2013 and will reach $721 billion in 2017. Money transfers account for about 71 percent of total transfers in 2013 and 69 percent in 2017.
6.     Gartner (June 2013): forecasts that Asia pacific will overtake Africa as the largest region for mobile payments by 2016 worth $165 billion against Africa’s $160 billion.
7.     Juniper (April 2014): growth of mobile payments will be driven by purchases of physical goods via mobile devices. Average transaction sizes over tablets are already exceeding those via desktop PCs in many markets. Spend via smart phones is increasing sharply, but primarily used as search and discovery devices with the final purchase being made on the tablet.


Conclusion:
Re-iterating  Gary NorCross of FIS that, many institutions are struggling to adapt to the evolving global payments landscape, inclusive of high-value and cross-currency corporate payments and new channels. As the title of this blog posts suggest that while Mobile Payments has a long way to go in asserting itself as mainstream and a de facto payment option - Cash threatens it!  80% of all world transactions are cash transactions. The flux of technology options and value propositions of each of technology option while may be a characteristic of a Mobile Payment industry’s adolescent years, the proof points set by technology and mass adoption will push the industry into a progressive maturity model where proximity technology, remote payments, security and speed of payments will be foundational requirements of any Mobile Payment solution.


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